Paulina: Slightly socially awkward, techie, and genre savvy of the book, her powers come from her bracelet granted to her during the awakening ceremony, she can be seen on her phone or fixing up computers, sometimes talking to her little sister to check up on her, her powers are heavily based on technology language (firewalls, modules, etc). Thea: The Awakening is a strategy-survival-4x (explore, expand, exploit, exterminate) role-playing game from MuHa Games with a core team of four people, and more important, only one programmer. Pamela: Passionate, snarky, and a foodie of the group, her powers come from the earring granted to her during the awakening ceremony, she can be seen talking about food, making food, buying food.ok she's really hungry most of the time, her powers are fire based which takes much of her energy (thats why she needs food!!!)
Nicky: Energetic, athletic, and a heavy case of claustrophobia, her powers comes from her ring granted to her during the awakening ceremony, she can be spotted on the training field practicing her magical attacks, she has a love for surfing, she's capable of wind attacks and animal communication. Il negozio online 1 per acquistare i tuoi videogiochi preferiti, giftcard e software. Vitaletti (1998), Instruments for awakening interest and for. She serves with Dieck's mercenary squad as part of her training, having worked in the field for a year prior to the onset of the Disturbance of Bern, and was hired into the service of Roy of Pherae during the Disturbance. Colette: Popular, gorgeous, and passionate of the group, her powers come from a powder makeup kit granted to her during the awakening ceremony, she's fashionable and gives the best advices, she can be seen designing outfits for many occasions, she has reflective attacks and purity healing. Another actor is selected as the interviewer. Shanna (Japanese: Thany) is a Ilian trainee Pegasus Knight and mercenary, and the younger sister of fellow Pegasus Knights Juno and Thea. Violet: Graceful, wise, and crippling shy of the group, her powers come from the amulet granted to her during the awakening ceremony in Mouseford, she can be seen reading books, meditating, or practicing ballet for competitions or self indulgence, she has music and healing themed powers. Mouseford academy for the magically gifted, most of their adventures are the same, except with a magical take on it, blah blah blah, magic of friendship or something like that, or maybe a pull the edge card and make everyone fight against each other like Magical Girl Raising Project did, or pull a Madoka where there’s so much trauma, idk whatever i feel like doing DECIDED TO MASH POTATO THEM INTO THIS DELICIOUSNESS 1 Wood Water 0.5 Wood 2 Dryad Wood Fire 0.9 Wood 2 Dark Wood Water 0.9 Wood 2 Elven Wood Life 0.9 Wood A number of events that recreate the building attraction system of Thea: The Awakening with a bit of a twist to fit Thea 2: The Shatterings play-style.